

In CS2, a “rotation” is a tactical movement of players between bombsites or key positions on the map in response to opponent actions. On the pro scene, well-executed rotations often determine the outcome of a round.
Rotations allow defenders to quickly reinforce an attacked site or attackers to maneuver, creating a numerical advantage elsewhere. Success depends on information, timing, and clear team communication.
At a high level, rotation decisions are made based on:
Information: footsteps, use of CS2 grenades, and teammate calls.
Timing: knowing how long it takes the opponent to rotate to another site.
Roles: the captain (IGL) manages the plan, and the lurker communicates whether to hold or rotate.
Even pros can fail:
Rotating too early without information leaves sites exposed.
Poor communication leads to losing map control.
Slow rotations make the move ineffective.
Conclusion
On the professional stage, rotation is a core strategic element that requires coordination and opponent reading. Proper rotations help control the map, create numerical advantages, and win rounds.