


Dust2 — a legendary CS2 map where knowledge of the main positions plays a crucial role in team play. Commonly accepted callouts help players exchange information faster and make tactical decisions.
Long — long corridor from Terrorists to A site.
Pit — pit on Long, often used by defenders.
Blue — big blue container near the exit to Long.
Box — area with double doors connecting T Spawn and Long.
Short (Catwalk) — path through Mid leading to A.
Goose — position on A Site, deep corner near the bomb plant spot.
Mid — middle part of the map leading to both B and A.
Doors (Mid Doors) — doors in Mid leading to rotations between sites.
Xbox — box in Mid allowing a quick jump to Short.
B Site — bomb plant area at B.
Tunnels (Upper/Lower) — Terrorists’ passage through tunnels to B or Mid.
Window — opening on B for CT defense or post-plant control.
Back Platform — back position behind boxes on B Site.
Dancefloor — platform with cover on B Site.
Car — cover on Long or B Site used for defense.
CT Spawn — Counter-Terrorist spawn, key rotation point.
T Spawn — Terrorist spawn.
Knowing all callouts helps to:
navigate the map quickly;
coordinate actions with teammates;
use CS2 grenades effectively and take positions for defense or attack.