CS2: Movement Essentials

CS2: Movement Essentials

Basic movement types:

Running — fast, but loud and inaccurate

Walking — quieter, slower

Crouching — stealthiest, but slow

Speed depends on the weapon: with a CS2 knife, it's max (250); with an AWP, almost twice as slow.

How acceleration works:

You don’t hit top speed instantly. First 50 units come quickly, the rest takes longer — important for peeking.

Key movement techniques:

Strafe — peek sideways from cover

Counter-strafe — quick stop for accurate shots

Jump + crouch — climb higher

Boost / Runboost — teammate as a platform

Jumping techniques:

Strafe-jump — +10–15% distance

Long-jump — even further with a crouch

Bunny-hop — chained jumps keep speed

Map knowledge:

Maps define movement. Knowing where to jump, move silently, or sprint with your knife gives you the edge.

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